You can also use the wa:// protocol (see Footnote 3 of the ReadMe). In online games, the presence of rope knocking depends on the WormNET channel from which the game was hosted - #AnythingGoes and #RopersHeaven enables it, while #PartyTime disables it. It can be enabled for offline play in Worms Armageddon in the Advanced Options screen, but will always be disabled during missions. Rope knocking is disabled in offline games by default. Some schemes are played with rope knocking on, while others forbid it. You can use it even on worms immune from attack (due to rules restricting attacking the last player on some schemes). The advantage of rope knocking is that it is a great way of drowning worms close to the edge or grouping a number of them together and does not end your turn. It is done by gathering a momentum and flying off of the rope, making your worm bump into another. Rope knocking is a technique of moving another worm using a rope. You can fire weapons from the rope by selecting them and then pressing Enter. To set unlimited number of shots for a single rope (for playing roping schemes), adjust its power level to 5 stars in the weapon editor. If you dismount and touch the ground, any unused repeat swings are lost. It is also the basis of all roping schemes, including Shopper, WxW, Roper and some racing schemes, including Rope Race and Trick Race.ĭepending on the power setting, you may be given a number of repeat swings, this is done by pressing space to let go of the rope, then pressing space again to re-fire it while in mid-air. Normally, the team energy bars disappear when a Worm is moved, this option can force them to be displayed at all times.The Ninja Rope is one of the most popular movement utilities in the Worms series. You can toggle this option to ON by pressing SHIFT-DELETE. Sometimes the visibility of the Worm names can hinder the player, press the DEL key to toggle the Worm Name Visibility setting from full, partial or none. Note: If the host quits the game in a Network match, the game is over. Quitting a game in Network makes your team surrender, leaving the other players intact while declaring them the winners. In a Network game, action will continue as normal behind the menu, whereas the game will pause in a non-network game. You can also view the number of rounds won by each team from here. You can select Draw Game, Sudden Death and Quit Game. Press the ESCAPE key to open the Quit Menu. Press and hold the SPACEBAR during a replay, to fast-forward it to the end. To watch in slow-motion, press Shift + top number keys 1–9.) Press the S key to watch the replay in slow-motion. This can only be done immediately after the shot. Check out the Weapon Usage section later in the manual for further details. Some of the weapons and tools have some nifty little tricks that can aid your Worm in its movements. Press BACKSPACE twice in quick succession to perform a back-flip. You can also make Worms jump backwards by pressing the RETURN key twice in quick succession and perform an upward jump with the BACKSPACE key, which is useful for performing air-moves. Make your Worms jump forward by pressing the RETURN key on the Keyboard.īe careful, Worms that jump and fall too far can hurt themselves - any injury will prevent the Worm completing its turn. If the Worm is blocked then it will stop. The LEFT ARROW moves your Worm to the left, the RIGHT ARROW moves your Worm to the right. Move your Worm around by using the ARROW keys. See also 'SELECT WORM' in the Weapons listing, this is a new weapon which allows advanced Worm movement. You can only change Worms if you haven't already moved one, or selected a weapon. If you have Worm Select set to "Manual" (see General Options), press the TAB key to select a different member of your Worms Team. Press the HOME key to centre on the current Worm. You can use the mouse to scroll around the landscape, simply move it in the direction you'd like the screen to scroll. You've started the game but now what? This section will familiarise you with the basic controls of Worms Armageddon that are essential if you're going to take on the World!
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